Competitive Gaming

16
May

This is an article I wrote in December of 2013 but that, for various reasons, I never published. The news underlying it is well in the past now, but the interesting issues that news presented are not. It's not my intention to dreg up the problems associated with this again, only to engage in a fun thought experiment about how contracts and labor law work or may someday work in the world of professional competitive video gaming. I'm presenting the ...

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